Hyper Street Fighter II — The Anniversary Edition is the sixth and final arcade iteration of Street Fighter II, released on December 2003 (nearly ten years after Super Turbo) in Japan and Southeast Asia only. Hyper was a special version of Street Fighter II produced to commemorate the 15th anniversary of the Street Fighter series. The game system is based on Super Turbo, but with the added feature of being able to select between characters from all five preceding iterations of Street Fighter II. Players can choose between "Normal", "Champ" ("Dash" in Japan), "Turbo", "Super" and "Super T" ("Super X" in Japan) versions of the game's cast and match against any other version (i.e: "Normal" Ken against "Turbo" Ryu). Each particular version of a character will have the same set of moves, animation frames and voice samples of the game they represent. Some characters are only available in certain modes: for example Cammy is only available in "Super" and "Super T", while Sagat is not selectable in "Normal". Furthermore, "Normal" versions of character cannot be matched against another "Normal" version of the same character (i.e: "Normal" Guile cannot fight another "Normal" Guile). All of the computer-controlled opponents in the single-player mode will fight in "Super T" mode only.

The arcade version of Hyper Street Fighter II was not released in North America and Europe. Instead, the game was released in those territories via its PlayStation 2 and Xbox ports as Street Fighter Anniversary Collection, which also included Street Fighter III: 3rd Strike. Anniversary Collection was not released for the PS2 in PAL regions. Instead, it was released as a standalone game, bundled with Street Fighter II: The Movie.